

Strategy related sounds like the XCom alarm ( AbductionMissionAlert.SoundNodeWave) are found in SoundStrateg圜ollection_SF.upk specifically SoundStrategyUI. (The Unreal Development Kit calls these "levels".) Several of them have "sound" or "music" in the filename, so that would be a good place start.īear in mind that the game treats the Strategy and Tactical phases of the game separately, so anything you hear on a mission is probably coming from Tactical UPK files specific to that mission. SoundNodeWave extension that might contain the sounds you're after.

The OGG (open source format) sound files are stored in the UPK files located in \XCom-Enemy-Unknown\XComGame\CookedPCConsole\, so look for a UPK filename with the. 5.1.12 Doing it Again (Cause you got it wrong the first time).5.1.11 Adding the new voice to the Game.5.1.9 Configuring the new package in the UDK.

